What did I do ?

  • Trying my hands at plane 3Cs for the first time ever !
  • Creating an adjustable and optimized flocking system for fishes.
  • Delivering a functional prototype under tight jam deadlines.

Made with Tim Guthmann, Boris Kolimaga, Victor Depardieu and Nao Argouse


  • Plane-fishing UE4 game made in 72 hours for LD41.
  • Fly above a beautiful island and try catching as many fishes as you can.
  • My first try at plane controls and AI flocking.

​Embark on the finest plane of the Adriatic sea and help villagers to get food ! Inspired by Porco Rosso, the game is focused on relaxing and flying and aircraft.