What did I do ?

  • Programming the game's controls and various systems in C#.
  • Scripting and tweaking the physics-based "vase gameplay".
  • Working closely with coworkers in a different time-zone (Pune, India, GMT+5.30)

Game Design

Programming

Robin PEIXOTO

Sylvain SCHMÜCK

Producing

Satya PRATAP  DAS

Art

Antoine VILLECROZE

Alice BOUDRY

Anaïs JANCENELLE

Matka Rush

  • Runner based on traditional Rajasthani culture.
  • Featuring a physics-based gameplay (balancing vases).
  • Made in 5 days with remote coworkers from India.

You control a woman whose role is to bring water back to her distant village. To do so, she'll have to overcome various obstacles while keeping the vases she holds balanced.